on a side note, here's something interesting said by someone on Lost Planet's dev. team (i think) :
"We've probably only hit about 60 per cent of the Xbox 360's potential," says Keiji Inafune, reclining in a Bruce Campbell shirt up in Capcom's lofty meeting area, overlooking the throng of the E3 showfloor.
Speaking to Eurogamer through a translator, Inafune talks of his admiration for Microsoft's next-generation format and brushes off the suggestion, put forward by one of the handful of press joining us for a chat, that early titles haven't lived up to the pre-launch bluster. "It's very cyclical," he says of game development. "The more years you study a platform, the better you get. Some of the games you'll see in three of four years will be truly amazing."
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