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#1 (permalink) | |||||||
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In all its glory, here is the first ever demonstration of Assassins Creed straight from X06:
Quicktime: http://www.gametrailers.com/player.p...e=mov&id=13511 Windows: http://www.gametrailers.com/player.p...e=wmv&id=13511 |
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#4 (permalink) | |||||
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This one looks awesome. A must buy
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#6 (permalink) | |||||||
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i really liked everything in it, especially how you can scale walls and the blending into the crowds thing :D
one minor hitch might be the sword combat...from what it showed it looked more of like a timing thing than like action fighting. |
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#8 (permalink) | ||||||
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Quote:
Not that I don't like the fighting - I just think that juxtaposition is wierd. I love how when he's pushing through the crowd, they're not just slapping a running animation on and letting things get pushed down by an invisible "box" around him, and the climbing animations are appropriate to what he's doing. I am curious, though - can you go inside the buildings? It's a lot to ask, but Oblivion did it to a certain extent...maybe only some? |
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#10 (permalink) | |||||
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Wow, even though I'd posted in this thread, I thought it was talking about an actual playable-by-us demo!
And I heard that, in addition to side missions, first you have to pickpocket/threaten/etc. clues to each guy's whereabouts, then find him, then kill him, then run away, and it can take a long time or a short time depending on your playing style. And hen there's the whole in-the-future thing that might be incorporated into the playable storyline... I don't think they'd give us a single-digit hour game, and hopefully no less than 20 hours. |
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