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Old 08-27-2007, 12:46 AM   #1 (permalink)
X3E Gravity Flux
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Default VF:5 On-line Impressions

Quote:
GC 2007: Virtua Fighter 5 Online
Multiplayer impressions from the best version yet.
by IGN Staff
August 24, 2007 - Today at GC Editor Erik Brudvig and I had the chance to rough each other up in a match of Virtua Fighter 5 online. It was a rough and tumble match of Leon versus Jackie over Xbox Live on test servers and we were pleased to find that there was no noticeable gameplay lag in our match. The game also supports the Xbox Live Headset which we wore even though the consoles were directly next to each other - I didn't want Erik to miss a single one of my taunts. There was a slight delay for our vocals but again, none for our attacks.

After the play session we were able to ask the product manager and the Lead Game Designer Tohru Murayama questions about the king of arcade fighters. We know that they have included all of the upgrades found on Version C of the arcade game and upped the number of NPCs and the intensity of the AI in Quest Mode. Another interesting addition is that there are more accessories that players can use to customize their character. The developers would not commit to saying whether or not an update would be available for download if Version D is released in aracdes.

When asked what caused the PS3 to miss out on online play Murayama responded that it was simply a matter of development time. Playing online was everything we hoped it would be, making VF5 even more of an attractive item when it comes out this October.
They said "no noticeable lag"!!! This game could be what DOA4 wasn't... a smooth running on-line fighter! GOODY GOODY!!!
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