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09-02-2007, 01:15 PM
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#1 (permalink)
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Two Worlds Patch “High Priority” coming to X360
Quote:
Forum user RegnorVex attended PAX ‘07 (Penny Arcade Expo 2007) in Seattle on Sunday, August 26, 2007 and specifically sought out the Producer for Two Worlds at the SouthPeak booth. He ran a few questions by the producer who explains that a “High Priority” patch is coming to the Xbox 360.
1. Yes, there is a patch currently being worked on. No release date info, but it has not yet been submitted to MS testing and that alone will take about 2 weeks, so it won’t be any sooner than 2 weeks, and probably a bit longer. But he did acknowledge that it is a high priority.
2. They know that questing and grouping are sub-optimal in that only one player can complete quests per session. Note his comment “per session”. You can start a new session and the other players can get and complete the quest. He agreed with me that this is lame and says there’s been considerable complaints about it, and he believes it will be addressed in a patch. He couldn’t say if it was in the patch under construction.
3. He acknowledged the lag and framerate issues, and said it was being addressed as much as possible in the patch, but that a lot of it is attributable to individual player connections. He acknowledged that this isn’t a problem with other XBL games and that they are going to need to address it. He hopes to see some improvements in the upcoming patch, it’s probably the highest priority.
4. He has been pushing hard for a Community Manager to be hired on to act as a liaison to the online community. He recognizes that word of mouth on this game is critical and that right now is the time to act. I reinforced his suspicions that forum talk is NOT good right now and that they have a small window of opportunity to get this addressed.
5. He couldn’t answer my question of what paramater contributes to Bow damage. From the manual it appears that Strength is the parameter that controls melee damage, and that Dex helps avoidance and “mobility”, but there’s no indication whether Dex or STR contribute to bow damage. I told him I’d do some experiments to test it, but since I’d only had the game one day it was not something I could yet verify. Amazing that this is not covered in either the manual OR the “Strategy Guide”. This isn’t a min-max issue, it’s a basic, “How do I increase my damage output” issue. If anyone knows this answer and can chime in here, please do!
6. I pointed out a number of wierd bugs to him that he wrote down and said he would submit and report when he got back. Small stuff, like not being able to zoom the map in multiplayer mode (wtf) and other related gameplay anomalies. I haven’t played the game long enough to find any crashes, but I bet they’re there, too, and probably will be addressed in the next patch.
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Linkey: Two Worlds Patch “High Priority” coming to X360 - Gamers-creed
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